Researcher

Michael Deering

Also known as Michael Frank Deering

Michael Deering is a computer scientist whose work runs from early AI computer vision to 3D graphics hardware and smart contact lenses. At UC Berkeley, he built a real-time vision system to warn blind pedestrians of obstacles for his 1981 PhD under Lotfi Zadeh, and he co-built PEARL, a knowledge representation package for Lisp. After AI research at Schlumberger Palo Alto Research, he coauthored the 1988 triangle processor paper that introduced the idea of deferred shading. From 1988 to 2001, he was chief architect of a series of 3D graphics accelerators at Sun Microsystems, where he helped architect 3D-RAM and co-architected the Java 3D API. Working independently after Sun, he presented a photon-accurate model of the human eye at SIGGRAPH 2005, and in 2015 he co-founded Mojo Vision, the maker of the Mojo Lens smart contact lens, where he was Chief Science Officer when the company left stealth in 2018.

Now at
Mojo Vision
Born
1956
Works
32
Citations
1,867
h-index
15

Years link to their sources. Publication numbers from OpenAlex, as of 22 October 2026.

Timeline

  1. 1978–1981

    A seeing-eye computer at Berkeley

    He earns a bachelor's degree in computer science at UC Berkeley in 1978 and a PhD in 1981, with Lotfi Zadeh as his doctoral advisor. His thesis builds a computer vision mobility aid for the blind with Carter Collins at the Smith-Kettlewell Institute of Visual Sciences. In 1981, the battery-powered system, dubbed "the seeing-eye computer" by the press, scans the area ahead with a 64x64-pixel camera and tells its blind wearer about obstacles and curbs.

  2. 1980–1981

    The PEARL knowledge package

    With Joseph Faletti, he builds PEARL at Berkeley from 1980 to 1981, a knowledge representation package for Lisp that stores AI knowledge structures in a hashed database for fast pattern-matching queries. AI graduate students at Berkeley use it, and the package later spreads to several other universities.

  3. 1981–1988

    AI research at Schlumberger

    From 1981 to 1988, he works at Schlumberger Palo Alto Research in AI computer vision, VLSI design, 3D graphics and virtual reality. There he joins Al Davis's team on the Fairchild AI Machine One, a wafer-scale design for running AI algorithms in hardware, and drafts the first instruction set for its 40-bit processor.

  4. 1988

    The triangle processor and deferred shading

    In 1988, he presents "The triangle processor and normal vector shader: a VLSI system for high performance graphics" at SIGGRAPH with Stephanie Winner, Bic Schediwy, Chris Duffy and Neil Hunt. The paper introduces the idea of deferred shading, and the Applicon and Schlumberger triangle processor it describes is his first major commercial 3D accelerator design.

  5. 1988–2001

    Graphics architect at Sun

    From 1988 through 2001, he is chief architect of a series of 3D graphics accelerators at Sun Microsystems, from the Sun GT to the XVR-4000. With Mike Lavelle and Steven Schlapp, he architects 3D-RAM, a graphics memory built jointly with Mitsubishi and first released in 1995. As a Distinguished Engineer, he also serves as Sun's chief hardware graphics architect.

  6. 1992–2000

    HoloSketch and Java 3D

    He presents "High resolution virtual reality" at SIGGRAPH in 1992 and "Geometry compression" in 1995. His HoloSketch system lets users create, edit and animate 3D objects inside virtual reality, and its lessons shape Java 3D, the scene graph API he co-architects. In 2000, The Java 3D API Specification appears, coauthored with Henry Sowizral and Kevin Rushforth.

  7. 2001–2005

    A photon-accurate eye model

    He leaves Sun in 2001 to work independently, and from 2002 he focuses on improving rendering and displays through a better understanding of how the human eye works. At SIGGRAPH 2005, he presents "A Photon Accurate Model of the Human Eye," which grows all 5 million cones of the retina in simulation and models each photon from a display as it passes through the eye's optics.

  8. 2015–2020

    Co-founding Mojo Vision

    In 2015, he and Mike Wiemer join Drew Perkins to start Mojo Vision, which raises $750,000 in seed funding. When the company leaves stealth in November 2018, he is its co-founder and Chief Science Officer. In January 2020, Mojo Vision announces the Mojo Lens, a contact lens with a built-in display.

Career

  1. From 2015Mojo VisionCo-founder, Chief Science Officer
  2. 1988–2001Sun MicrosystemsChief Architect; Distinguished Engineer; Chief Hardware Graphics Architect
  3. 1981–1988Schlumberger

Education

  1. 1981University of California, BerkeleyPhD
  2. 1978University of California, BerkeleyBachelor's degree

Most-cited works

  1. Geometry compression1995 · ACM SIGGRAPH Annual Conference on Computer Graphics and Interactive Techniques (SIGGRAPH) · 657 citations
  2. The triangle processor and normal vector shader1988 · ACM SIGGRAPH Computer Graphics · 236 citations
  3. High resolution virtual reality1992 · ACM SIGGRAPH Annual Conference on Computer Graphics and Interactive Techniques (SIGGRAPH) · 227 citations
  4. HoloSketch1995 · ACM Transactions on Computer-Human Interaction · 165 citations
  5. The HoloSketch VR sketching system1996 · Communications of the ACM · 70 citations

Sources and credits

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  1. Michael Deering - Wikipedia en.wikipedia.org. Checked 20 October 2026.
  2. Michael Frank Deering: AI: Blind Prothesis michaelfrankdeering.com. Checked 20 October 2026.
  3. Michael Frank Deering: AI: PEARL michaelfrankdeering.com. Checked 20 October 2026.
  4. Michael Frank Deering home page michaelfrankdeering.com. Checked 20 October 2026.
  5. PCD Seminar 10/21/94 Michael Deering: High Resolution Virtual Reality hci.stanford.edu. Checked 20 October 2026.
  6. Michael Frank Deering: AI: FAIM1 michaelfrankdeering.com. Checked 20 October 2026.
  7. Michael Frank Deering: Graphics Hardware Projects michaelfrankdeering.com. Checked 20 October 2026.
  8. Deferred shading - Wikipedia en.wikipedia.org. Checked 20 October 2026.
  9. Broad Area Colloquium talk abstract: Modeling Displays and the Human Eye graphics.stanford.edu. Checked 20 October 2026.
  10. Michael Frank Deering: Hardware: 3DRAM michaelfrankdeering.com. Checked 20 October 2026.
  11. Lecturer information: Introduction to Programming with Java 3D (SIGGRAPH 98 course notes) mat.unicam.it. Checked 20 October 2026.
  12. Michael Frank Deering: Graphics Software Projects michaelfrankdeering.com. Checked 20 October 2026.
  13. US Startup Makes AR Contact Lens Using Micro LED Displays - LEDinside ledinside.com. Checked 20 October 2026.
  14. Mojo Vision Emerges from Stealth with Funding of Over $50MM, Introduces Invisible Computing markets.financialcontent.com. Checked 20 October 2026.
  15. Mojo Vision Developing Smart Contact Lens - Eyewire+ eyewire.news. Checked 20 October 2026.