Researcher

Cynthia Solomon

Cynthia Solomon is a computer scientist whose work brought programming to children through Logo. She helped develop Logo with Seymour Papert and colleagues at BBN and co-authored the 1971 AI memo “Twenty Things to Do with a Computer.” She led the Atari Cambridge Research Laboratory, helped found Logo Computer Systems, and served as its vice president of R&D during Apple Logo’s development; her book Computer Environments for Children appeared in 1986. She received the NCWIT Pioneer Award and the Constructionism Lifetime Achievement Award in 2016, and FabLearn’s Lifetime Achievement Award in 2019. As of October 2026, she is a Senior Fellow at Constructing Modern Knowledge.

Now at
Constructing Modern Knowledge
Works
31
Citations
910
h-index
9

Publication numbers from OpenAlex, as of 19 October 2026.

Timeline

  1. 1966–1967

    Designing Logo for children

    As a computer scientist at BBN, she begins work with Seymour Papert, Danny Bobrow, and Wally Feurzeig on Logo in 1966. Together with Papert and Wally Feurzeig, she designs the Logo computer programming language in 1967.

  2. 1969–1971

    The Logo Group at MIT

    In 1969, she and Seymour Papert start the Logo Group at MIT's Artificial Intelligence Lab. The Logo environment expands to include music, turtle graphics, and robotics. In 1971, she and Papert publish “Twenty Things to Do with a Computer” as an AI memo.

  3. 1976–1985

    Computing and education degrees

    Her education includes a BA in history from Radcliffe College. She earns an MA in computer science at Boston University in 1976 and an EdD in education at Harvard in 1985, teaching full-time in elementary and secondary schools during her education research.

  4. 1980s

    Leading Atari and Logo teams

    In the 1980s, she directs the Atari Cambridge Research Laboratory. She helps found Logo Computer Systems and serves as vice president of R&D while the company develops Apple Logo, the first commercial version of Logo.

  5. 1986

    A book on computer education

    In 1986, she publishes Computer Environments for Children, a reflection on computers in education.

  6. 2016

    Two 2016 awards

    In 2016, she receives the NCWIT Pioneer Award and the Constructionism Lifetime Achievement Award.

  7. 2019

    FabLearn lifetime achievement

    In 2019, she receives FabLearn’s Lifetime Achievement Award.

  8. As of October 2026

    Senior Fellow at CMK

    She is a Senior Fellow at Constructing Modern Knowledge as of October 2026.

Career

  1. NowConstructing Modern KnowledgeSenior Fellow
  2. 1969–1971Massachusetts Institute of Technology
  3. 1969–1971Artificial Intelligence LaboratoryCo-founder
  4. 1966–1967Bolt, Beranek and NewmanComputer Scientist
  5. AtariDirector
  6. Logo Computer SystemsCo-founder, Vice President of R&D

Education

  1. 1985Harvard UniversityEdD in education
  2. 1976Boston UniversityMA in computer science
  3. Radcliffe CollegeBA in history

Most-cited works

  1. Twenty Things To Do With A Computer1971 · 217 citationsWith Seymour Papert
  2. Programming-languages as a conceptual framework for teaching mathematics1970 · ACM SIGCUE Outlook · 193 citationsWith Seymour Papert
  3. Designing multimedia environments for children: computers, creativity, and kids1996 · 97 citations
  4. Designing Multimedia Environments for Children1996 · Medical Entomology and Zoology · 92 citations
  5. History of Logo2020 · Proceedings of the ACM on Programming Languages · 80 citations

Sources and credits

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  1. Cynthia Solomon - Wikipedia en.wikipedia.org. Checked 19 October 2026.
  2. Cynthia Solomon, Ed.D. logo.learningtech.org. Checked 19 October 2026.
  3. Reprint: Twenty Things to Do With a Computer citejournal.org. Checked 19 October 2026.
  4. Cynthia Solomon - NCWIT ncwit.org. Checked 19 October 2026.
  5. Women Invent The Future reggio.constructingmodernknowledge.com. Checked 19 October 2026.