Côme Fiegel
Côme Fiegel is an AI researcher whose work connects optimization, game theory, and language-model alignment. He completed doctoral research at ENS Ulm with Pierre Ménard and Vianney Perchet during 2022–2025, and holds a PhD from ENSAE, Institut Polytechnique de Paris. His 2023 game-tree research introduced Balanced FTRL and Adaptive FTRL and received ICML's Outstanding Paper award; later work applies mirror descent to extensive-form games, Nash learning to language-model feedback, and bandit algorithms to zero-sum games. A 2026 paper studies log-barrier methods for minimax policies, and as of October 2026 he is a postdoctoral researcher at ENSTA with E. Berthier, working on optimization, bandits, and games.
- Now at
- ENSTA Paris
Timeline
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2020
Kometo for multi-fidelity optimization
In 2020, he coauthors Adaptive multi-fidelity optimization with fast learning rates and presents Kometo. The algorithm matches the rates up to logarithmic factors without prior knowledge of function smoothness or fidelity assumptions.
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2022–2025
Doctoral research at ENS Ulm
From 2022 to 2025, he completes doctoral research at ENS Ulm with Pierre Ménard and Vianney Perchet.
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2023
Balanced FTRL and an ICML award
In 2023, he coauthors Adapting to game trees in zero-sum imperfect information games, which proposes Balanced FTRL and Adaptive FTRL for learning through self-play with trajectory feedback. ICML gives the paper its Outstanding Paper award.
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2024
Mirror descent for extensive-form games
In 2024, he coauthors Local and Adaptive Mirror Descents in Extensive-Form Games. The paper applies adaptive online mirror descent at each information set, uses individually decreasing learning rates and a regularized loss, and uses fixed sampling to reduce variance under trajectory feedback.
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2024
Nash learning from human feedback
In 2024, he coauthors Nash Learning from Human Feedback, which learns a pairwise preference model and trains language-model policies toward a Nash equilibrium. The authors test the approach on text summarization.
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2025
Bandit feedback in zero-sum games
In 2025, he coauthors The Harder Path, which proposes two uncoupled algorithms for last-iterate convergence to a Nash equilibrium in zero-sum matrix games with bandit feedback.
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2026
Log-barrier methods for minimax policies
In 2026, he coauthors a paper that uses log-barrier regularization and dual-focused analysis to reach high-probability convergence for minimax policies in zero-sum matrix games.
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As of October 2026
Postdoctoral researcher at ENSTA
As of October 2026, he is a postdoctoral researcher at ENSTA, where he works with E. Berthier on optimisation, bandits, and games. He holds a PhD from ENSAE, Institut Polytechnique de Paris.
Career
- Since 2026ENSTA ParisPostdoctoral researcher
Education
Sources and credits
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- Adaptive multi-fidelity optimization with fast learning rates
- Michal Valko | ELLIS Fellow | AI Researcher, RL and LLMs
- Adapting to game trees in zero-sum imperfect information games
- ICML 2023 Awards
- Local and Adaptive Mirror Descents in Extensive-Form Games
- Nash Learning from Human Feedback
- The Harder Path: Last Iterate Convergence for Uncoupled Learning in Zero-Sum Games with Bandit Feedback
- Optimal last-iterate convergence in matrix games with bandit feedback using the log-barrier
- Projects and Team


